If the opponent dodges again in that 5 seconds, "Overpower Begin" will immediately run again and the "Overpower End" will wait until 5 seconds after tht second dodge. With this pair it can swap in gear at the dodge and swap gear out 5 seconds later. For instance the "Overpower Begin" has a delay of 0 when an opponent dodges melee, and "Overpower End" has a delay of 5 when an opponent dodges melee.
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